Arne Skinlo  


Remains of a Monastery by Arne Skinlo

April 2021 - Remains of a Monastery

April 2021 - Arne Skinlo

Original

About the Image(s)

I took this picture a few days ago as a practice of light painting with LED light. This ruins are just a short drive from where I live, so in these days with limited movement, it was an easy catch.

The image is composited from 6 shots with different lighting and stitched together in Photoshop and converted to B&W in Lightroom.

Camera: Canon 5D mark 4 with 24 mm TS lens.
Settings: ISO 100, f/10, each shot ca 10 sec in Bulb mode
Tripod
LED panel
Remote release


This round’s discussion is now closed!
9 comments posted




Haru Nagasaki   Haru Nagasaki
Hi Arne,
Thank you for sharing.
You always post the image which make me think.
It is amazing to capture the detail of the main subject at night with painting, and even stitched 6 shots. That's very hard for me to do and am always failed.
The light at the back - is it because of red painting?
Anyway, nice try!   Posted: 04/03/2021 20:31:13
Arne Skinlo   Arne Skinlo
(Group 36)
Thank you for your comment. I only used white light, so it is the colour of the grass.   Posted: 04/04/2021 04:28:04



 
Both the color and converted copies are impressive Arne, congrats. You always take us to an exclusive area in photography with your posts which we firstly think on subject / given message before evaluating the technical details. Skyglow has also supported the ruins. Thanks for sharing.   Posted: 04/04/2021 03:58:10



 
An unforgettable work! Good tone, lines and angles, texture and story telling. If the brightness of white can be enhanced, will it be further improved.   Posted: 04/04/2021 08:56:20



Trevor Harvey   Trevor Harvey
The level of detail in the image is really impressive, the detail in the stonework is superb and it is amazing what you have been able to achieve with LED lighting.   Posted: 04/07/2021 15:56:18



 
This is something entirely new to me. I had to find an explanation of what you've done. I'm wondering why you felt the need to make 6 differently lighted shots? Is that the reason I like the detail you pulled out of the ruins? The lighted area behind the ruins is distracting. Is there a way to eliminate that area when you are light painting?   Posted: 04/14/2021 12:42:26
Arne Skinlo   Arne Skinlo
(Group 36)
Hi Bill. The reason why I need several shots is that I have to go very close at a very low angle to the surfaces to get the texture out. Since it is limited how much you can light up in one go, you have to do it in portions. Ex. the left wing in one, the upper long side one, lower one and ground one. And then blend together in PS. It is rather complicated process, but it is worth a try.

I agree with you about the background, which I will redo. The way to do that is to make a mask selection for each section using F. ex Polygonal Lasso Tool and then darken with Curves or Levels, or paint with a black brush at low opacity.

I hope this clarified a little. You find more about these techniques on Youtube.   Posted: 04/14/2021 13:03:22
 
Thank you for the explanation, Arne. I guess I'm going to become familiar with Youtube!   Posted: 04/15/2021 12:46:11



 
The structure has a soft, dreamy quality to the detail, which I feel creates a very intriguing mood. The softness perhaps comes from light hitting the structure from different angles as some light is reflected from an adjacent exposure. Overall very unusual and successful.
The visual motion of the image seems to be to the right and up the structure and into the tree tops. All that works fine for me. But the tree tops above the hill on the left seem to distract, because the left part of the structure points to them so directly, and because they seem to be an echo of the trees on the right.   Posted: 04/21/2021 14:04:41