Charles Ginsburgh  


Old Screws by Charles Ginsburgh

October 2020 - Old Screws

October 2020 - Charles Ginsburgh

Original

About the Image(s)

Here is another staged image highlighting a few commonplace items, some old screws that I found in my hardware collection. I love trying to make the common place, uncommon, and this is such an effort. As is my bent, I often shoot these types of subjects on black glass to enhance the contrast and reflections. Here the challenge was to stage the subjects such that there was no overlap between the subjects and their reflections. In addition, the placement as well as the orientation of the subjects was considered.

Here I used my trusty (but not rusty) Canon 5d mark IV camera with a 100 mm f/2.8L macro lens. This was taken in my personal studio (read living room) as a focus stack of 18 images (f/9, 1 sec, ISO 500) using a tripod and natural ambient light. I stacked the slices using Zerene Stacker (my personal choice in stacking applications) processed the image in Photoshop.

As I noted in earlier discussions, there is no free lunch when it comes to focus stacking. Although I get a stacked image which is sharp throughout the subject (when I do it correctly), the technique also picks up and amplifies any hairs, dust specks, specular highlights and assorted weirdness so a fair amount of Photoshop clean-up is often required. You can see the results of my Photoshop administrations as I have also supplied the stacked but unedited image here as well.

Let me know what you all think.


1 comment posted




Peter Newman   Peter Newman
I rather like your classic example showing the impact of simplicity. The dark glass causes the the mirrored reflections to compliment and be subordinate to the originals. The dynamic angles of the screws on the left, placed at 90 deg from each other The subtle lightness of the tip of the screw facing me causes it to have a three dimensional look.

I have difficulty seeing what the brass screw on the right contributes to the image. In the VF, in addition to the obvious, I made a small curves adjustment in LAB mode, to show a bit more tonality range in the rust, and placed a thin white border to show where the image ends.


  Posted: 10/06/2020 19:45:11
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